Anthem's Servers Shutting Down! What Happens to Players Now?

Anthem's Servers Shutting Down! What Happens to Players Now?
Gaming News 02 January 2026

Anthem's end is nearly here. Seriously, just days remain before EA pulls the plug, switching off the servers to BioWare's ill-fated multiplayer experiment.

Anthem's Servers Shutting Down! What Happens to Pl...

That's right, freelancers. You've got a mere 10 days left to hop into your Javelins and experience, or perhaps re-experience, Anthem before the digital lights go out. The doomsday clock has been ticking ever since EA's announcement last summer, when they rather bluntly stated, "After careful consideration, we will be sunsetting Anthem on January 12, 2026." It seemed like a distant point then, a problem for future-us. But future-us is now, and the end is nigh.

The big question now is: will there be a final, glorious, server-crashing "switching off event"? A last hurrah for the dedicated few who stuck with the game through thick and thin? Only time will tell. Beyond that, it does make you wonder what companies *should* do when a game fails to find its audience. Do you bleed money to keep the lights on? Or, perhaps more intriguingly, do you open-source the code, letting the community take the reins and self-host? The latter option is undoubtedly more complex than it sounds, riddled with legal and logistical hurdles.

Personally, I always felt a pang of sadness whenever Anthem came up. It's a potent symbol of the struggles BioWare has faced these past few years. Remember, this is the studio that brought us *Baldur's Gate*, *Mass Effect*, and *Dragon Age* – titans of the single-player RPG world. Yet, they were seemingly pushed, perhaps even forced, into chasing the multiplayer dragon. One source close to the project once described the game's core problem as a "dichotomy" – a tug-of-war between being a genuine BioWare story and a compelling multiplayer experience, ultimately failing to truly deliver on either front. Eurogamer's review back then hit the nail on the head, calling it a game "shaken apart by its own identity crisis." Ouch.

The ambitious plans for an "Anthem 2.0," a complete overhaul aimed at resurrecting the game, were eventually shelved. This, coupled with the rocky launch of *Mass Effect: Andromeda* a couple of years prior, really put BioWare in a tough spot, especially after the relative success of *Dragon Age: Inquisition* in 2014. Even the release of *Dragon Age: The Veilguard* in 2024, after a decade of a turbulent development cycle that included a brief flirtation with multiplayer elements itself, did little to alleviate the mounting pressure.

And so, all eyes now shift to the perpetually-in-development fifth *Mass Effect* game. Its success (or failure) could very well determine the future trajectory of BioWare. But with EA's impending acquisition by a Saudi Arabian group focused on sports titles, the waters are muddied. The new ownership's plans for BioWare, and for the future of story-driven RPGs within EA, remain shrouded in mystery. One can only hope the legacy of this great studio is treated with the respect it deserves. For now, though, raise a glass to Anthem. It may not have reached the stars, but it certainly tried.

B
Editor
Brandon Lewis

Gaming journalist covering video games, esports, and industry news.

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