Riot Games, the behemoth behind titles like League of Legends and Valorant, has announced layoffs impacting the 2XKO team, a mere three weeks after the fighting game's 1.0 release on PC and consoles. It's a tough blow for the developers, and frankly, a bit of a surprise considering the recent launch.
Riot Shocker! 2XKO Layoffs Just Weeks After Launch...
The news, revealed in a somber blog post, paints a picture of a game that, while appreciated by a dedicated core, hasn't quite hit the stratosphere of popularity needed to justify the current staffing levels. While Riot was careful not to explicitly state the number in the initial post, a spokesperson later confirmed to Game Developer that roughly 80 employees – around half of the entire development team – are being let go. Ouch. That’s gotta sting.
Executive Producer Tom Cannon addressed the situation directly, acknowledging the difficult decision. “After a lot of discussion and reflection, we are reducing the size of the 2XKO team," he wrote. He emphasized that this wasn't a decision taken lightly, citing player engagement trends observed as the game expanded from PC to consoles. Essentially, while a passionate group exists, the overall traction just isn’t there to justify such a large team in the long run. So, what's next?
Despite the layoffs, Riot insists that they're still committed to 2XKO. Cannon assured fans that the plans for the 2026 Competitive Series remain firmly in place. The plan, apparently, is to hunker down with a smaller, more focused team and implement key improvements, addressing player feedback along the way. It sounds like they’re hoping a leaner approach will allow them to be more agile and responsive to the community. This is often the case, you know - sometimes less *is* more.
Riot is also emphasizing that this is a restructuring of operations, not a reflection on the talent of the departing employees or an indication that the project is being shelved. “We’re reshaping the team to give 2XKO a more sustainable path forward,” Cannon explained. It's corporate speak, sure, but hopefully, it rings true for those affected.
The company has pledged to support the affected employees, offering assistance with finding internal opportunities within Riot and providing a minimum of six months' notice pay and severance where applicable. It's a standard, and frankly, necessary move, but it's still a cold comfort to those losing their jobs. As someone who's been through similar situations, I can only hope they land on their feet quickly. Game development is a tough industry, but filled with incredibly resilient and creative people.
Our thoughts here at Natural News go out to everyone impacted by these layoffs. We’ll be keeping a close eye on 2XKO to see how this leaner team approach ultimately shapes the game’s future.
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